Part 26: Gonna Fly Now
Episode 24: Gonna Fly NowLast time, we disgraced Judge Fang and blackmailed him to resigning from his post, earning us the favor of the Lotus Assassin Inquisitors. While we could technically continue the plot now and don't need to impress the Executioners, there is absolutely no reason not to do the arena fights so that's what we'll spend our next couple of updates on. We got off to a good start when we shot an ogre with Mirabelle, and this time we shall find out what else the arena has in store for the Silver Phoenix. If you just want to see the fights, I've got you covered!
VIDEO: Arena Qualifiers & Bronze Division (every match from this update)
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We were told to speak with the other fighters and learn more about them. Crimson Khana is right there, so we'll go introduce ourselves to her first.
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Crimson Khana has apparently been here for some time, and she is enough of a pro to recognize we're not some random scrub who just walked in off the street. We ought to ask her what she knows about the other fighters at the arena.
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That's an interesting way to go about it, but I suppose fighting a whole lot of opponents would help you learn quite a bit. Of course, if you're going to be a professional fighter, you'd probably want to earn some silver and I doubt losing to everyone is going to help with that too much.
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Demons? Pft! Preposterous. That's enough from Crimson Khana for now, let's go have a chat with Han next.
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Let's just start by having him tell us about himself. It might be interesting to hear how he got started as a fighter in the first place, because it clearly wasn't because he wanted a taste of championship glory.
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Disowning your son because he's not great at smithing like you are? Well, I suppose that is one way to deal with that problem, but perhaps a bit on the overly drastic side.
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Soldier brings up a fair point, but we'll have plenty of time to talk to the man himself later.
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Interesting. All right then Soldier, let's hear what you've got.
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Well, fuck you too. We'll go talk to Qui the Promoter instead, maybe he can tell us more about the arena.
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I can see why we just call it the arena.
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Qui's dialog here ties into the loading screen blurb we got when we first entered the arena: "Emperor Sun Hai's withdrawal from the public eye leads some to wonder if he is truly still in control at all." That seems like something that should've come up in dialog earlier, but so far Silk Fox hasn't mentioned a word about her father having withdrawn from publicity (if he was sick or something, Silk Fox would certainly know and would have informed us by now). Maybe it's supposed to be common knowledge in the Empire that the Emperor hasn't been seen much in the last decade or so, but it seems like a detail the player might want to know. It might have been mentioned by Old Ming in his 20-minute-long info dump (which we ignored) back in Two Rivers, but certainly not anywhere else.
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Well, it's kind of a mouthful, isn't it?
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All right Qui, let's quit yammering and set up our next match.
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Four students from the Black Leopard School, then. Should be an interesting fight.
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Obviously, these guys have the numbers advantage, but we've faced worse odds before so this should be a cinch.
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The Dragon Sword absolutely annihilates these chumps.
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Well, this one still felt like trying a bit of Storm Dragon. Good on him. Speaking of which, we can't use harmonic combos in arena fights because of the anti-murder enchantments they've got set up. Wonder how those enchantments work anyway, seems like they might be useful in all kinds of situations.
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Let's just send these boys back to school. Better luck next time.
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Our next challenge is an inanimate object. If you've played one of those bonus minigames in Street Fighter II, you know how this works.
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What you might not realize is that the hitboxes on this thing are very particular. Once you've smashed up the front of the statue like we've just done here, you have to move to the sides because that's where the hitboxes are. If you just keep standing in one spot, you'll just waste all your time whiffing your strikes.
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As long as you know which parts of the statue you should be hitting, this round is not a problem at all and you have plenty of time to smash the thing.
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That was quick. Not that we're complaining, though, we've spent enough time in the rookie tier and it's time for bigger challenges.
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Bring it!
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Okay, he got a hit in first. No problem there, it happens.
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Gah! We might have slightly underestimated Han here, it's hard not to do so when everyone calls him Hapless. Of course, the only reason he's got any of these hits in is that I've been fucking up my timing, so once we get going this won't last very long at all.
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It's also more interesting for the crowd when the underdog gets a couple of good shots in before getting pasted. That being said, we're done playing around.
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The front flip attack doesn't come across very well in screenshot format.
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Han might have thought he was in with a chance when he had such a strong start to the match, but obviously we've proven him wrong in about five seconds. Keep at it, buddy.
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Oh, that's nice of him.
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Oh. Of course. Gao the Greater was a high-ranking member of this Guild until his unfortunate demise, so we have a pretty decent idea what kind of a group we're dealing with here.
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Talk to everyone about The Guild, got it. Well, not really, we're only talking to a select couple of folks.
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Will do, thanks.
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There may have been a reason I brought Whirlwind along.
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The Black Whirlwind obviously has some history here at the arena, and we'll be finding out more about that as we progress through the fights.
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That may be the smartest thing Qui has said all day.
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If Qui isn't going to tell us anything, maybe Whirlwind himself will.
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Sadly, he's not exactly forthcoming either. The one time we want to hear all the undoubtedly horrifying details, he refuses to share them.
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I give him a lot of shit at times, but Whirlwind's not all bad. Since Whirlwind's not going to tell us what happened with him and the arena, let's go see how Hapless Han is taking his most recent defeat.
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I like how he actually flails around like a moron while saying this.
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Still got that positive attitude, I see. Han is not the only person we want to talk to right now, as there is someone we've ignored completely until this point.
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I guess this is where we get patched up after a fight. Speaking of which, our health, chi and focus are automatically restored in between matches, so we don't need to worry about that. You can try again immediately if you lose, but since there is a reward for never losing a match at the arena you'll generally want to save between each round just in case things go south.
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In any case, this is Dr. An. Yes, the only doctor at the arena is blind. That's probably something that the folks in charge might want to address at some point.
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Dr. An sells some techniques that apparently involve her stabbing us with acupuncture needles, but we're a bit short on silver at the moment because the pay in the scrub division is lousy.
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We'll be back later on. Right now, I think it is time to get started in the Bronze Division.
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A group of... wait. Surely he can't mean those things.
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Turns out that's exactly what he meant, so we're having another meeting with our friends from the Pilgrim's Rest inn. Nice to see they found gainful employment after that whole Mother business.
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This shouldn't be too big of a deal, we killed the cannibals in the forest easily and now we're much stronger. The camera could play nice, though.
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As usual, the mage-type cannibal is the only one here who is even slightly threatening. He's using Tempest and causes the "Diseased" status with his attacks. I can't find any information on what that status ailment actually does (the wiki doesn't even mention it, and gamefaqs isn't of much help either), but its effect isn't very dramatic regardless.
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That'll take care of them.
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No, they really aren't, to be perfectly honest. Before we start our next match, let's have another chat with Crimson Khana.
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Khana obviously has some strong opinions on the Guild. I'm sure Kai Lan isn't at all pleased by that. Anyway, time for our next fight. This one is a bit different.
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Noted. Let's go see how this thing works.
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Well, that's kind of rude.
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Welcome to the PIT OF PAIN. Our job is to stay alive for 50 seconds while fireballs and ice projectiles fly in our general direction from every which way.
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Jade Empire's controls were not designed for this kind of thing. Yes, it's simple enough to dodge projectiles when you're fighting another opponent, but when there are this many of them coming in from all directions it gets a bit wonky to say the least. The fixed camera angle also doesn't help matters, and makes it very hard to estimate where you're supposed to stand.
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As we saw in the intro, the grate in the center of the arena has these spikes popping up every so often. On their own they're easy to dodge, but you'll still want to be careful.
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Half a minute left, so far so good. This hasn't been too painful yet. That won't last.
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If you get hit by the ice projectiles, you don't lose health (at least any noticeable amount) but you freeze in place. This is the single worst thing that can happen to you in the PIT OF PAIN.
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Welp, got blown up there while we were frozen, but we can heal up just fine. We're still doing okay, no panic yet.
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Okay, now this is where everything starts to go wrong. The PIT OF PAIN ramps up the projectiles and they're now flying at us at an immense rate. This means that if you get frozen once and then get hit by a fireball...
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...you pretty much have no chance to recover. As soon as you get up from being knocked down by the fireball, the next ice projectile freezes you and another fireball follows.
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As such, we are stunlocked and can do precisely fuck all about that. Now would be the time to panic.
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By some miracle, I managed to break free with two seconds left on the clock and no health whatsoever.
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If I fuck up this dodge, I'm done even though the clock has run out already. Just so things don't get too easy for you, the pillars will obscure your character. You also can't get any further back than this, as there is an invisible wall between the pillars. That's kind of what screwed me over earlier, because I thought I could dodge closer to the edge of the screen and just rolled right into a projectile.
Fortunately, I did not fuck up that last dodge, and we've just barely made it through the PIT OF PAIN. This is easily my least favorite part of the whole arena sidequest, and I'm glad it's over with.
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Yes, wonderful.
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Well, apparently our less than stellar performance in the PIT OF PAIN hasn't caused The Serpent to lose faith in our skills, so that's nice at least. Maybe even he realizes what a load of bullshit that whole challenge is.
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As long as it's less annoying than the last tradition we saw, bring it on.
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Looks like Kai Lan the Serpent has decided to meddle with the fights a little bit. Of course, he's the one who actually calls the shots around here, so there's not much we can do about that right now. Better to just see what Kai Lan's got planned so we can get on with it.
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Is that the opponent we're facing?
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It actually turns out to be Kai Lan the Serpent himself, but surely we're not fighting him even though he's talking about returning to the ring.
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Sounds fun. Let's see it.
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Crimson Khana wasn't mistaken when she said there might be demons showing up in the ring soon.
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Even though we're a lot stronger than we were last time we fought one of our froggy friends, this time we're doing it alone. In Heaven, the fox spirits pretty much destroyed toad demons in two seconds and we also had Whirlwind whacking away with his axes, but now it's just us and this guy.
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The main problem is that our attacks don't stagger him. So, when we get close, we can get some good hits in but he'll also get us a few times and poison us. Nothing we can't handle because we have a ton of health and chi to work with, but still a bit of an annoyance. We probably could've used Mirabelle in this fight and saved ourselves some trouble, but oh well.
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Since we're being aggressive in this fight, the toad demon manages to hit us with things that we'd normally avoid easily, such as his tongue and his fatty charge here. Still, it's only a matter of time until we wear him down.
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All right, now we're talking.
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I'm sure that will be enlightening.
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Since it appears we won't be getting back in the ring until we go see what Lucky Cho wants, let's do that right now.
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Of course. What's this arrangement, then?
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Unless someone is going to teach us the Viper style (they're not), we don't care about the toxicant arts in the slightest. By now, you can probably guess what the offer is going to be, and it's not the kind we'd be into.
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Obviously, we're going to refuse their offer, but we might as well hear the full extent of their plan.
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Those 700 people we've murdered on our journey so far don't count, that was all in self defense.
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Right. And if I refuse, I'll defeat Khana fairly and keep all my winnings.
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You tell 'em, Whirlwind.
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In a minute Cho, I still need to talk to somebody.
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Sweet Poison Lyn is surprisingly cordial with us considering the fact we just told the Guild to go fuck themselves, and she'll actually be available as a merchant from now on. She doesn't really sell anything we'd want, though, mainly just some generic gems and the Thousand Cuts martial style.
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Thousand Cuts is the default starting style for fast characters, and I don't think it's very good. Sure, the strikes come out at a rapid pace to compensate for the lack of hitting power, but the range is woeful. As if that wasn't enough, the hits in the basic combo knock the opponent back, so you tend to whiff a lot of your strikes. Yeah, not a fan of Thousand Cuts at all. I picked it on my first playthrough and had a miserable time until I got better styles.
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Erm, actually... no. We need to have an important talk with our opponent first.
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You don't have to warn her about Lucky Cho's shenanigans, but it's the polite thing to do.
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Hm, apparently Kai Lan and Lucky Cho may not be working entirely with the blessing of the Guild here, although Sweet Poison Lyn seemed to be fine with the plan.
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Sounds good to me!
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There we go, now we're ready to start the fight for the Bronze Division championship.
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I would like to tell you that this is a battle for the ages, a dramatic back and forth affair with one fighter just barely coming out on top.
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Alas, that is not the case. In fact, the fight's over in 30 seconds and Crimson Khana never gets a hit in.
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Are we sure we didn't accidentally poison her after all? That was way too easy after all the buildup. Oh yeah, I guess we won the Bronze Division championship as well.
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Is it just me, or is Qui's grasp of the language getting worse every time we speak to him?
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Never mind that, let's demand a pay raise. As a fan-favorite rising star who, I might add, destroyed the previously undefeated Crimson Khana in 30 seconds, I expect to be compensated accordingly.
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30 seconds.
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This arena sucks. I'm not sure if it's even possible to convince Qui the Promoter to pay you extra, I've certainly never managed to pull that off. No use whining about it, I suppose. Instead, we'll go see how Crimson Khana is doing after that devastating loss.
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[...]
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We've been getting that a lot, haven't we?
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Honestly, when we find Master Li, this probably will not be at the top of the list of subjects we want to talk to him about.
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Crimson Tears is, of course, Khana's dual saber style, and since we told her about Lucky Cho's plan she teaches that to us instead of the similar but weaker Eyes of the Dragon style. I've never used Crimson Tears that much because skill points are limited and it's better to invest heavily in your favorite styles than experiment with different stuff (as I may have mentioned once or twice). That said, I've tried out Crimson Tears a few times and it never really clicked with me, it doesn't have as much range as the Dragon Sword and just feels more awkward to use despite being faster. It is pretty good for beheading enemies, though.
Regardless of how I feel about Crimson Khana's weapon style, we shall wish her well in her future endeavors and get ready to tackle the Silver Division next time. Winning the Silver Division championship still means gaining the favor of the Lotus Assassin Executioners (on top of that of the Inquisitors, which we already earned last time), but the flight of the Silver Phoenix is far from over even when we reach that milestone.
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